It's Adam Felber.ĪDAM FELBER: Hi, Sammy from Naz. Let me introduce you to our panel this week.įirst up, his new book with Charles Band, "Confessions Of A Puppetmaster: A Hollywood Memoir Of Ghouls, Guts And Gonzo Filmmaking" is out this very week. SAGAL: He was known for being pithy and provocative, our Martin Van Buren. SAMUEL: Oh, he would have been a great person to have on Twitter. You're saying - so, like, if, you know, for example, Martin Van Buren might have had Twitter, things could have been just as lunatic back then. SAMUEL: They've been nuts - just a different kind of nuts. As a scholar of American history, have things ever been as nuts as they are now? Or is this all new? SAMUEL: I'm a graduate student at Lehigh University, getting my Ph.D. It can go - you need divine intervention. SAMUEL: It's about two hours north of Philly, or six hours, depending on traffic.
This is Samuel calling from Nazareth, Pa. Let's welcome our first listener contestant.
This weekend in Milwaukee, identical twin NBA stars Robin and Brook Lopez will be going up against each other on the court, but first they will be going up against our Not My Job quiz a little later on.įirst, though, it's your turn to tear off your sweats and take the floor. And thanks to everybody listening quietly and attentively at home. And here's your host, replacing Peter Sagal after his surprise firing. I'm a nonfungi-Bill (ph) token - Bill Kurtis. Prince of Persia also influenced a sub-genre, which imitated the sprawling non-scrolling levels, fluid animation, and control style pioneered by Prince.UNIDENTIFIED PERSON: The following program was taped before an audience of no one.īILL KURTIS: From NPR and WBEZ Chicago, this is WAIT WAIT. This was achieved by interspersing intelligent puzzles and deadly traps all along the path the Prince had to take to complete the game-all this packaged in fluid, life-like motion. The game managed to surprise and captivate the player despite being at first glance, repetitive. Mechner has said that when he started programming, the first ten minutes of Raiders of the Lost Ark had been one of the main inspirations for the character's acrobatic responses in a dangerous environment.Īfter the original release on the Apple II, Prince of Persia was ported to a wide range of platforms, including the Amiga, Apple Macintosh, DOS, NES, Game Boy, Sega Mega Drive, Game Gear, SNES, Sharp X68000, Atari ST and SAM Coupé. Also unusual was the method of combat: protagonist and enemies fought with swords, not projectile weapons, as was the case in most contemporary games. Mechner used a process called rotoscoping, in which he studied many hours of film of his younger brother David running and jumping in white clothes, to ensure that all the movements looked just right. Prince of Persia (often shortened to "POP") is a platform game, originally developed by Jordan Mechner in 1989 for the Apple II, that was widely seen as a great leap forward in the quality of animation seen in computer games. Win the game now, as this mode is only for practice.
Skips a level, but leaves you with 15 minutes of time. Turns sound ON/OFF, along with the music. Note that time will still flow, so if you keep restarting a level for one This will only reset the current level you are on in case you get To back up your game, copy the Prince.sav file into Also note that you can only save a game at a time. You have to be at least at Level 3 to save. Shows you the amount of time you have left. While jumping, hold Shift to catch the other ledge and hold. Hold and press Up + Left or Right to make a careful jump. Hold to hang on to ledges, walk slowly, pick up stuff, and fight. As above, Prince runs forward for a shortĭistance if button is tapped Prince runs continuously if button is held. Prince will run forward for a short distance if tapped While swordfighting this will put your sword away. Prince will crouch for as long as the button is held. While swordfighting Up is used to block an attack. If there are some loose slabs above you, hop to touch them and they will fall. If there is a ledge above, hold up to jump and climb up the ledge.